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Tradigital 3ds Max by Richard Lapidus

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CHAPTER 3

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How Do Living Objects Really Move?

Richard Lapidus

Rule: Weight in motionRule: Timing

After Completing This Chapter, You Will be Able To:

•   Set keys with the right tangent type.

•   Learn how to locate and identify the location of key frame information.

•   Use the Key Info of a keyframe to adjust the position of an object.

•   Use the Curve Editor to access curves.

•   Use the Parameter Curve Out-of-Range Types to create repetitive motion.

•   View and adjust the timing of an object’s motion.

Living objects move on curves and have a certain definable rhythm. When a line goes flat, it either represents calmness and tranquility or that ...

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