Acknowledgments

When I first started thinking about writing this book, the last thing that I wanted to provide the reader with was a series of instructions which required extra plug-ins or scenes so complex that it couldn’t render. In addition, I wanted to avoid long detailed technical explanations which couldn’t be immediately applied to providing solutions. That really is the key to learning such a power program like 3ds MAX. Instead of merely learning a new tool by clicking through a tutorial, you need to understand along the way why things work the way they do. I’ve lost track of the number of professionals that have entered my classes looking for an explanation of how to go beyond the tutorials. In a nutshell… “it’s always just one button”. ...

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