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Total Training for Adobe After Effects CS3: Advanced

Video Description

Get ready to dive in deeper than basic editing and compositing with these entertaining and educational videos on the advanced feature set in After Effects. You'll explore the 3D environment to understand better how to work with 3D cameras and add realistic lighting and shadows. Plus, test drive tools that you may have never ventured to try before, such as painting and keying. Ko wraps up the course with a closer look at the all new Puppetry and Shapes tools.

Table of Contents

  1. CHAPTER 1: UNDERSTANDING THE 3D ENVIRONMENT
    1. INTRODUCTION 00:00:55
    2. Introducing OpenGL® 00:06:13
    3. Stepping into the Third Dimension 00:03:42
    4. Rotating a 3D Layer 00:07:07
    5. Using Camera Views 00:04:00
    6. Understanding Coordinates 00:01:42
    7. Introducing Camera Tools 00:03:28
    8. Using View Layouts 00:05:56
    9. Switching Access Modes 00:05:32
    10. Using Parenting & Layering 00:07:38
  2. CHAPTER 2: INTRODUCING 3D CAMERAS
    1. INTRODUCTION 00:00:42
    2. Adding a Camera & Setting Presets 00:06:32
    3. Understanding the Camera Objects 00:05:27
    4. Animating the Camera 00:06:23
    5. Working with Depth of Field 00:04:25
    6. Animating Focal Distance 00:04:05
  3. CHAPTER 3: LIGHTS & MATERIAL OPTIONS
    1. INTRODUCTION 00:00:35
    2. Setting Up the 3D Environment 00:01:57
    3. Building a Paper Submarine 00:06:46
    4. Animating 3D Elements 00:05:22
    5. Introducing Lights 00:07:16
    6. Lighting & Shadows 00:07:09
    7. Modifying Material Options 00:06:15
    8. Working with Vanishing Point 00:08:07
  4. CHAPTER 4: ADVANCED EXPRESSIONS
    1. INTRODUCTION 00:00:33
    2. Introducing More Expressions 00:04:15
    3. Targeting Parameters 00:05:39
    4. Linking Points of Interest 00:04:10
    5. Driving Expressions Using Parameters 00:05:42
    6. Driving Expressions Using Keyframe Data 00:06:30
    7. Applying Effects 00:08:58
    8. Applying Slider Effects 00:09:41
    9. Using the Random Expression 00:03:55
    10. Copying & Pasting Existing Expressions 00:04:42
    11. Working with Parenting & Expressions 00:03:44
    12. Working with Scripts 00:04:25
  5. CHAPTER 5: MOTION TRACKING
    1. INTRODUCTION 00:00:38
    2. Introducing Motion Tracking 00:05:35
    3. Tracking a Single Object 00:04:10
    4. Targeting Tracking Data 00:06:19
    5. Offsetting Trackers 00:07:30
    6. Using the Motion Stabilizer 00:05:15
    7. Tracking with Effects 00:07:40
    8. Pinning Corners 00:06:26
    9. Applying a 4-Point Track 00:08:22
  6. CHAPTER 6: PAINTING WITH AFTER EFFECTS
    1. INTRODUCTION 00:00:41
    2. Introducing Paint Tools 00:04:56
    3. Exploring Strokes & Brushes 00:05:04
    4. Adjusting Paint in the Timeline 00:06:49
    5. Animating Paint Strokes 00:06:36
    6. Animating Strokes with Hold Keyframes 00:03:52
    7. Animating the Brush Properties 00:05:01
    8. Working with Photoshop® Animations 00:06:23
    9. Painting on RGB & Alpha Channels 00:04:18
    10. Linking Paths & Paint Shapes 00:07:41
    11. Controlling a Shape Path with a Paint Path 00:03:50
    12. Erasing Paint 00:08:04
    13. Creating a Write-On Effect 00:05:04
    14. Final Comments & Credits 00:01:54
  7. CHAPTER 7: PUPPETRY IN AFTER EFFECTS
    1. INTRODUCTION 00:00:34
    2. Introducing Puppet Pins 00:03:23
    3. Adjusting the Mesh 00:01:30
    4. Adjusting the Mesh Priority: Part 1 00:06:18
    5. Adjusting the Mesh Priority: Part 2 00:05:07
    6. Redrawing the Mesh 00:05:52
    7. Masking with Puppet Pins 00:03:10
    8. Starching Areas 00:04:17
    9. Using Motion Sketch 00:06:36
    10. Sketching the Mesh 00:07:11
    11. Using Forward Kinematics 00:07:42
    12. Using Puppetry in Inverse Kinematics 00:06:37
    13. Exploring Parenting in Inverse Kinematics 00:09:22
    14. Setting Animation with Inverse Kinematics 00:02:07
  8. CHAPTER 8: CREATING SHAPE LAYERS
    1. INTRODUCTION 00:00:38
    2. Using Layers from Illustrator® 00:03:35
    3. Using Paths from Illustrator 00:06:38
    4. Introducing Shape Primitives 00:06:38
    5. Exploring Further with Shape Primitives 00:10:12
    6. Creating Shapes with the Pen Tool 00:04:40
    7. Manipulating the Entire Image 00:02:59
    8. Working with Subdivided Splines 00:04:27
    9. Adding Gradients to Shapes 00:09:16
    10. Bringing the Shape Layers Together 00:11:06
  9. CHAPTER 9: ADVANCED TEXT ELEMENTS
    1. INTRODUCTION 00:00:36
    2. Introducing Advanced Text 00:09:05
    3. Using the Range Selector 00:04:47
    4. Using the Wiggly Selector 00:08:59
    5. Animating Range Selectors 00:08:24
    6. Changing Selector Properties 00:06:14
    7. Animating a Blur & Fire Effect 00:09:40
    8. Introducing 3D Transformations 00:06:35
    9. Applying Lights & Cameras to 3D Text 00:03:56
    10. Working with Advanced Color Depth 00:02:35
  10. CHAPTER 10: ADVANCED KEYING
    1. INTRODUCTION 00:00:22
    2. Exploring Basic Keying Effects 00:07:02
    3. Using Color Sampling Effects 00:06:41
    4. Applying the Keylight Filter 00:06:22
    5. Adjusting the Key 00:06:22
    6. Adjusting the Image 00:02:50
    7. Saving Your Key 00:03:29
    8. Cropping with Keylight 00:03:27
    9. Compositing with Keys 00:06:06
    10. Rotoscoping with Masks 00:07:26
    11. Tracking with Masks 00:02:55
    12. Rotoscoping with Paint Tools 00:03:38
  11. CHAPTER 11: EXPLORING POPULAR EFFECTS
    1. INTRODUCTION 00:00:36
    2. Using a 4-Color Gradient 00:03:55
    3. Creating Shattered Text 00:03:32
    4. Final Comments & Credits 00:02:01