Torque 3D makes it easy to add precipitation to a level, such as rain, snow, or volcanic ash. In this recipe, we will add basic rain to a level and go through all of the more advanced options.
We will be using a project based on the Torque 3D's
FPS Tutorial template using the
China Town Mist level. If you haven't already,
use the Torque Project Manager (
Project Manager.exe) to create a new project from the
FPS Tutorial template. It can be found under the
My Projects directory. Then start our new
FPS Tutorial template game and load the
China Town Mist level.
In the following steps we will add a
Precipitation object to the level and
make it rain: