In this chapter, we will cover the following topics:
SFXEmitterto create networked sound effects
To paraphrase a famous writer and director:
Sound is 50 percent of the experience.
Torque 3D's sound system helps us build that second 50 percent into our games by providing us with a variety of options.
It starts by allowing for a number of different sound providers to choose from (OpenAL, DirectSound, XAudio, and FMOD) and wraps all that in a standard SFX ...