Preface to 2nd edition

Whitaker and Halas’s Timing for Animation has been a mainstay in the literature of animation instruction since its first edition was released in 1981. Sitting dog-eared and spine-split on desks and workstations around the world, it is the standard reference for all involved in making animation. This is true not only for those doing pure cartoons, but visual effects and interactive game design as well. Its only shortcoming is that it was originally written for a pre-digital age, so it offered few insights to the challenges of new media. With this update we will attempt to address this, and provide the animation novice—professional and fan alike—with a more complete look into the wonderful complexity that is modern animation ...

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