Cover Page by Evan Burchard

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Chapter 3. Party

Games such as Dance Dance Revolution, Mario Party, and Rock Band make use of simplicity to create experiences that are accessible to new players, and well suited to playing in a casual group setting. This press a button fast/press the button at the right time/press the right button genre has attracted more interest lately as developers and publishers increasingly recognizing the appeal of these casual games to demographics that had not previously been emphasized.

In this chapter, we will be using the atom.js game engine to provide a thin game wrapper for game logic and exploring the native canvas interface for drawing graphics.

Recipe: Creating a Sample Game in atom.js

This chapter uses the library atom.js as a minimal, lightweight ...

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