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The Unofficial LEGO MINDSTORMS NXT 2.0 Inventor's Guide, 2nd Edition by Laurens Valk, David J. Perdue

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Chapter 8. Advanced NXT-G Programming

An important step toward mastering the NXT 2.0 set is becoming proficient in programming your creations to do what you want them to do. With basic programming skills, you can successfully program NXT robots to perform basic tasks like grabbing a ball. But programming NXT robots to perform more complex tasks—such as finding a ball, grabbing it, and then transporting it to a designated location—requires more advanced programming skills.

Therefore, in this chapter we’ll continue our discussion of NXT-G and examine its advanced features. We’ll begin with data wires, which connect programming blocks and transmit information between them. Next, we’ll learn how to use the programming blocks in the Complete palette, ...

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