4. Vile Villains

An exciting innovation in Trap Team is your ability to defeat villains and capture them in the Traptanium Portal. Just like your Skylanders, each villain belongs to one of the ten elements (plus Kaos, who has his own element) and has two or three signature attack moves. All of the Doom Raiders that escaped Cloudcracker prison are roaming somewhere in the game chapters, ready for battle. Once a villain is defeated and trapped, you can play as that villain, using his or her unique fighting skills for good instead of evil. You’ll find some villains have hard-hitting melee (hand-to-hand combat) attack moves, whereas others can be used strategically to strike enemies using a long-range attack.

Once you’ve defeated and trapped them, ...

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