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The Ruby Programming Language

Cover of The Ruby Programming Language by Yukihiro Matsumoto... Published by O'Reilly Media, Inc.
  1. The Ruby Programming Language
    1. SPECIAL OFFER: Upgrade this ebook with O’Reilly
    2. A Note Regarding Supplemental Files
    3. Preface
      1. Acknowledgments
      2. Conventions Used in This Book
      3. Using Code Examples
      4. How to Contact Us
      5. Safari® Enabled
    4. 1. Introduction
      1. A Tour of Ruby
      2. Try Ruby
      3. About This Book
      4. A Sudoku Solver in Ruby
    5. 2. The Structure and Execution of Ruby Programs
      1. Lexical Structure
      2. Syntactic Structure
      3. File Structure
      4. Program Encoding
      5. Program Execution
    6. 3. Datatypes and Objects
      1. Numbers
      2. Text
      3. Arrays
      4. Hashes
      5. Ranges
      6. Symbols
      7. True, False, and Nil
      8. Objects
    7. 4. Expressions and Operators
      1. Literals and Keyword Literals
      2. Variable References
      3. Constant References
      4. Method Invocations
      5. Assignments
      6. Operators
    8. 5. Statements and Control Structures
      1. Conditionals
      2. Loops
      3. Iterators and Enumerable Objects
      4. Blocks
      5. Altering Control Flow
      6. Exceptions and Exception Handling
      7. BEGIN and END
      8. Threads, Fibers, and Continuations
    9. 6. Methods, Procs, Lambdas, and Closures
      1. Defining Simple Methods
      2. Method Names
      3. Methods and Parentheses
      4. Method Arguments
      5. Procs and Lambdas
      6. Closures
      7. Method Objects
      8. Functional Programming
    10. 7. Classes and Modules
      1. Defining a Simple Class
      2. Method Visibility: Public, Protected, Private
      3. Subclassing and Inheritance
      4. Object Creation and Initialization
      5. Modules
      6. Loading and Requiring Modules
      7. Singleton Methods and the Eigenclass
      8. Method Lookup
      9. Constant Lookup
    11. 8. Reflection and Metaprogramming
      1. Types, Classes, and Modules
      2. Evaluating Strings and Blocks
      3. Variables and Constants
      4. Methods
      5. Hooks
      6. Tracing
      7. ObjectSpace and GC
      8. Custom Control Structures
      9. Missing Methods and Missing Constants
      10. Dynamically Creating Methods
      11. Alias Chaining
      12. Domain-Specific Languages
    12. 9. The Ruby Platform
      1. Strings
      2. Regular Expressions
      3. Numbers and Math
      4. Dates and Times
      5. Collections
      6. Files and Directories
      7. Input/Output
      8. Networking
      9. Threads and Concurrency
    13. 10. The Ruby Environment
      1. Invoking the Ruby Interpreter
      2. The Top-Level Environment
      3. Practical Extraction and Reporting Shortcuts
      4. Calling the OS
      5. Security
    14. Index
    15. About the Authors
    16. Colophon
    17. SPECIAL OFFER: Upgrade this ebook with O’Reilly
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Procs and Lambdas

Blocks are syntactic structures in Ruby; they are not objects, and cannot be manipulated as objects. It is possible, however, to create an object that represents a block. Depending on how the object is created, it is called a proc or a lambda. Procs have block-like behavior and lambdas have method-like behavior. Both, however, are instances of class Proc.

The subsections that follow explain:

  • How to create Proc objects in both proc and lambda forms

  • How to invoke Proc objects

  • How to determine how many arguments a Proc expects

  • How to determine if two Proc objects are the same

  • How procs and lambdas differ from each other

Creating Procs

We’ve already seen one way to create a Proc object: by associating a block with a method that is defined with an ampersand-prefixed block argument. There is nothing preventing such a method from returning the Proc object for use outside the method:

# This method creates a proc from a block
def makeproc(&p)  # Convert associated block to a Proc and store in p
  p               # Return the Proc object
end

With a makeproc method like this defined, we can create a Proc object for ourselves:

adder = makeproc {|x,y| x+y }

The variable adder now refers to a Proc object. Proc objects created in this way are procs, not lambdas. All Proc objects have a call method that, when invoked, runs the code contained by the block from which the proc was created. For example:

sum = adder.call(2,2)  # => 4

In addition to being invoked, Proc objects can be passed to methods, stored in ...

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