053 Flow

A state of immersion so intense that awareness of the real world is lost.

• When people are not challenged, they become bored. When they are challenged too much, they become frustrated. Flow occurs when people are challenged at or near their maximum skill level.

• People in a state of flow lose track of time and experience feelings of joy and satisfaction.

• Tasks that create flow experiences have achievable goals, require continuous engagement, provide clear and immediate feedback, and are able to maintain a balance between difficulty and skill level.

• Incorporate elements of flow in activities that seek to engage the attention of people over time—e.g., instruction, games, and music. Designing tasks to achieve flow is more art than ...

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