26.5. Usability (How Useful Is it?)

The ultimate objective of human factors engineering in product design is to develop a usable product. From "ISO 13407-Human Centered Design Processes for Interactive Systems," the definition of usability is the "extent to which a product can be used by specified users to achieve specified goals with effectiveness, efficiency, and satisfaction in a specified context of use." Per ISO 13407, the goals of usability are:

  • Effectiveness: The accuracy and completeness with which users achieve specified goals

  • Efficiency: The resources expended in relation to the accuracy and completeness with which users achieve goals

  • Satisfaction: The comfort and acceptability of use

  • Learnability: The ability to use the system help or manuals to perform the task

  • Intuitiveness: The ability to perform the tasks with limited explanation

  • Helpfulness/supportiveness: The ability to overcome problems that arise

  • Controllability: The perceived feeling of being in control/tracking performance

  • Avoiding excessive mental load: The perceived mental effort or physical indicators (i.e., auditory, visual, or verbal)

  • Avoiding excessive physical load: Physical measures such as heart rate, respiration, and weight

  • Safety: The ability to operate the system safely

26.5.1. How Does a Product Achieve Usability?

Product usability is optimized when the user is the central focus of the product development process. That is not to say all other performance and budgetary requirements are minimized, but rather ...

Get The PDMA Handbook of New Product Development now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.