CHAPTER 2

image

Arduino, Raspberry Pi, and Programming Physical Things

In Chapter 1, we discussed the different ways to think about using hands-on making to learn various subjects. In this chapter we introduce the basic nuts and bolts of commonly used open source electronics (microprocessors, single-board computers, and other components) and suggest paths to get started making things with these technologies.

Some of the components in this chapter (Arduino and Raspberry Pi) can and have been used for extremely sophisticated projects, up to and including an Arduino-controlled small spacecraft (the Ardusat, www.ardusat.com). We cover slightly less-ambitious ...

Get The New Shop Class: Getting Started with 3D Printing, Arduino, and Wearable Tech now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.