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The Maker's Manual by Patrick Di Justo, Andrea Maietta, Paolo Aliverti

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Chapter 19. Processing

After many chapters on hardware, let’s go back to software for a moment. Later in this chapter you’ll see how to combine hardware and software again.

Processing is an open source programming environment that lets you easily create images, animations, and interactions. Created as a teaching tool, it is now used by thousands of students, researchers, artists, hobbyists, designers, professionals, and people in many other categories.

This development environment is very similar to the Arduino’s, since Arduino’s IDE was derived from Processing, so we’re not going to recap the meaning of all the buttons and menu entries. However, the Processing language itself is slightly different, and you are going to see how it can get you ...

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