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Chapter 3: Capturing HDR Images

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Now we’re all on the same page about the theoretical background of high dynamic range imaging as well as the available tools. But the question remains, How can I make these HDR images?

Basically, there are three ways.

First, you can create them synthetically with a 3D program. These days, all 3D render engines work internally with 32-bit floatingpoint values. So the data is there—up until the point a final image is saved to disk. The general habit of saving an 8-bit image simply throws away most of the precious rendered ...

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