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The Game Production Handbook, 3rd Edition by Heather Maxwell Chandler

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18

Closing Kits

In This Chapter

• Defining Closing Kits

• Creating Closing Kits

• Organizing Content

• Finalizing Closing Kits

• Closing Kit Checklist

image18.1 Introduction

During postproduction, one important task is to organize all the game’s source assets and code into a closing kit and archive it for future reference. The archives are necessary if there is a need to remaster the game, create a patch or content update, port the game to another platform, localize it into another language, develop a sequel, or any other type of process that will require the game’s original source assets, code, and tools. The publishers may send closing kits to distributors ...

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