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The Game Production Handbook, 3rd Edition by Heather Maxwell Chandler

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17

Postmortems

In This Chapter

• Purpose of a Postmortem

• Conducting a Postmortem

• Lessons Learned Document

image17.1 Introduction

Usually, postmortems are conducted at the end of the game development cycle because they provide closure to the entire development cycle. They are an opportunity for you and your team to discuss the ups and downs of the project and how this knowledge can be applied to improving future projects. It is also an opportunity to celebrate the game’s completion with each other. The postmortem must involve feedback from the entire team in order to be useful. After the actual postmortem meetings are completed, the information ...

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