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The Game Narrative Toolbox by Ann Lemay, Jennifer Brandes Hepler, Toiya Kristen Finley, Tobias Heussner

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This chapter will cover two major areas of game creation, which are equally important and interdependent: Implementation and Production. Previous chapters have introduced early pre-production processes (Chapter 2, “The Concept”), as well as the basic narrative tools needed to build a story (Chapter 3, “Worldbuilding,” Chapter 4, “Characters,” and ...

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