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The Game Maker’s Apprentice: Game Development for Beginners by Mark Overmars, Jacob Habgood

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Chapter 8. Game Design: Levels and Features

Even the most captivating game ideas will eventually become dull if the challenges never change. Good level design is about providing players with new and interesting challenges as they progress through the game. Usually this requires a steady flow of fresh features that introduce new equipment, opponents, enemies, or obstacles into the gameplay. Creating the right kind of features is as important to good level design as the way those features are used in the levels themselves. In this chapter, we'll take a look at the issues surrounding level design and try to give you some pointers for designing your own games.

Selecting Features

So you've created a game prototype with a solid core mechanic and carefully ...

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