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The Game Maker’s Companion: Game Development: The Journey Continues by Jacob Hagbood, Kevin Crossley, Martin Rijks, Nana Nielsen

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Chapter 9. Storytelling Applied

Now that all the theory is in place, it will be useful to see it all in action. It is time to look at our story in Shadows on Deck using the tools we've been examining. We'll go through the 12 stages of the Hero's Journey and see what we still need to do to our story to make it better. We also need to flesh out all the characters and decide which storytelling tools we will be using in our game and how.

Applying the Theory to Shadows on Deck

On our way through the Hero's Journey, we saw that Flynn's story definitely has some holes that need filling out, which is no wonder really, as so far it is only a paragraph long. This is what we have so far:

We start with Flynn on his home island where he is living with his dad. ...

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