Bibliography and Further Reading

There are few books written on the subject of game audio. However, there are many web articles and conference presentations that are essential reading.We’ll provide links to the latest articles and features on the Game Audio Tutorial website (www.thegameaudiotutorial.com). Here is a selected list from this larger bibliography.

General Texts

These selections are relevant to all chapters.

Collins, K. (2008). From Pac-Man to Pop Music: Interactive Audio in Games and New Media (5th ed.). Ashgate.

Collins, K. (2008). Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design. MIT Press.

Marks, A. (2008). Game Development Essentials: Game Audio Development. Delmar.

Bridgett, ...

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