Summary

Wow! This chapter has been a whirlwind tour through vast stretches of Flashland. Hopefully, you've now gained an appreciation of how different aspects of ActionScript can be useful for physics-based animation.

If you've struggled with any of the material in this chapter, we highly recommend that you brush up on your knowledge of Flash and ActionScript 3.0. Here are a couple of books that we particularly recommend for beginners:

  • Foundation ActionScript 3.0 for Flash and Flex, by Darren Richardson and Paul Milbourne (Apress, ISBN: 978-1-4302-1918-7).
  • Foundation ActionScript 3.0 Animation: Making Things Move!, by Keith Peters (Apress, ISBN: 978-1-59059-791-0).

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