Sculpting the Foreground Hill

Choose Create Polygon Primitives Cube, and select the box next to Cube. Add another cube for the foreground hill, with Height, Width, and Depth set to 5 and with 20 subdivisions on each dimension to give you some geometry to sculpt (Figure 9-8). Rename this object Hill.

Figure 9-8: Create a cube for the foreground hill with 20 subdivisions in each direction.

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With 20 subdivisions on the cube, it will be difficult to see what you’re sculpting. To make dense objects easier to work with, choose Display Polygons Backface Culling (Figure 9-9). Doing so turns off the visibility of the back sides of the cube and ...

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