Book description
The only how-to guide dedicated to mastering the technique of digital matte painting!
Matte painting affords seamless integration between an artist's painting with live action film footage and allows for greater flexibility and creative input in the appearance of movie settings. This unique book reveals a variety of tools and techniques that are both industry and classroom tested and will enhance your existing skill set. Veteran author and instructor David Mattingly walks you through the process of creating a matte painting, starting with rough concept sketches, working out the perspective drawing, adding light and shadow, and texturing all of the elements in the painting. You'll gradually upgrade to using Adobe After Effects and Autodesk Maya in order to fulfill your matte painting vision.
- Escorts you through the process of creating a matte painting, starting with the initial concept sketch, adding light and shadow, texturing elements, and incorporating motion and depth
- Author is an experienced matte artist and teacher and shares a plethora of unique industry- and classroom-tested tools and techniques
- Features helpful step-by-step instructions accompanied by screen shots and photos to illustrate the process of creating a matte painting
Whether you're creating a background for a studio production, independent film, TV commercial, or YouTube video, The Digital Matte Painting Handbook helps you successfully complete your project.
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Table of contents
- Cover
- Title Page
- Copyright
- Publisher's Note
- Dedication
- Acknowledgments
- About the Author
- Foreword
- Introduction
- Chapter 1: What Is a Matte Painting?
- Chapter 2: Photoshop Workspace, Tools, and Custom Brushes
- Chapter 3: Composition and Concept
- Chapter 4: Perspective Basics
- Chapter 5: Perspective Drawing
- Chapter 6: Form
- Chapter 7: Texturing and Color Correction
- Chapter 8: Preparing Your Photoshop File for Camera Projection in Maya
- Chapter 9: Building Geometry for Camera Projection in Maya
- Chapter 10: Projecting Textures in Maya
- Chapter 11: Lighting Techniques
- Chapter 12: Changing Seasons
-
Chapter 13: Getting Started in After Effects
- Preparing a Painting for After Effects
- Getting Into After Effects
- Setting the Duration of the Animation
- Animating the Sky
- Precomposing the Summer Version
- Cross-Dissolving to the Winter Version
- Animating the Winter Sky
- Dissolving to the Winter Dusk
- Effects
- Adding a Snow Effect
- Varying the Lights
- Moving the Smoke
- Final Camera Move
- Easing Out, Easing In
- The Render Queue
- Time Remapping
- The Final Animation
- Assignment: Create an Animation Changing Summer To Winter Using Your Own Painting
-
Chapter 14: Working over a Moving Plate
- The Plate
- The Painting
- Megastructures
- Compositing the Painting over a Moving Plate
- Positioning Layers in 3D Space
- Parenting Layers Together
- Adding Moving Spotlights to a Building
- Adding a Video Billboard
- Preparing the Project for Animation
- Animating the City
- Expressions
- Film Grain
- Assignment: Create Your Own City
-
Chapter 15: Using After Effects’ True 3D Space
- The Painting
- Importing the Painting into After Effects
- Adding a Camera to the Comp
- Turning Off Collapse Transformations
- Setting Up a Ground Plane Using a Solid
- Projecting a Texture onto the Ground Plane
- Positioning the Sky
- Positioning the Other Layers
- Animating the Sky
- Animated Lava
- Extracting Figures from Green Screen
- Adding the Keyed Figures to the Scene
- The Camera Move
- More Details
- Assignment: Create Your Own Vision of Hades
- A Final Note
- Appendix: About the Companion DVD
- Index
- End-User License Agreement
Product information
- Title: The Digital Matte Painting Handbook
- Author(s):
- Release date: April 2011
- Publisher(s): Sybex
- ISBN: 9780470922422
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