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The Definitive Guide to HTML5 by Adam Freeman

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C H A P T E R  35

Using the Canvas Element – Part I

In the previous chapter I alluded to (and briefly ranted about) the love/hate relationship that most web application developers and designers have with Adobe Flash. The hate comes from the lack of stability and security because Adobe recently has been accused of poor software quality. The love for Flash comes from its ubiquity of installation and the way that it can be used to produce rich content.

As a native alternative to Flash, HTML5 defines the canvas element. If you have read any description of the new capabilities in HTML5, the canvas was likely to have been one of the first features mentioned and it was probably described as a Flash-killer.

As is often the case, the hype and the reality ...

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