A challenge for human-computer interaction researchers and user interface designers is to construct information technologies that support creativity. This ambitious goal can be attained if designers build on an adequate understanding of creative processes. This chapter describes a model of creativity, the four-phase genex framework for generating excellence:
• Collect: learn from previous works stored in digital libraries, the Web etc.
• Relate: consult with peers and mentors at earty, middle and late stages
• Create: explore, compose, discover and evaluate possible solutions
• Donate disseminate the results and contribute to the digital libraries, ...