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The Complete Guide to Blender Graphics, 4th Edition by John M. Blain

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4

Editing Objects

Editing Objects

Editing or modifying one of the basic shapes (Primitives) in Blender is the process of Modeling.

Creating a model starts by introducing a primitive to the Scene. Blenders primitives are Mesh Objects, that is to say they are constructed with surfaces formed by a mesh. The mesh can be imagined as a fishing net or a piece ...

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