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The Automated Lighting Programmer's Handbook

Book Description

Industry veteran detials essential principles for entertainment lighting programmers

Table of Contents

  1. Cover
  2. Half Title
  3. Title Page
  4. Copyright
  5. Dedication
  6. Contents
  7. List of Tables and Figures
  8. Acknowledgements
  9. Introduction
  10. 10 Things Every Programmer Should Know
    1. #1—Understanding the Fixtures
    2. #2—Basic Console Operations
    3. #3—Patching and Addressing
    4. #4—Making Lights Move
    5. #5—Long Hours and Late Nights
    6. #6—Subtractive Versus Additive Color Mixing
    7. #7—Tracking
    8. #8—Protect the Data
    9. #9—How to Admit Your Faults
    10. #10—Who to Call
    11. But Wait, There’s More
  11. 1. Programming Philosophies
    1. The Automated Lighting Programmer
    2. The Hollywood Syndrome
    3. Creativity and Consistency
    4. Learning to Program
  12. 2. Automated Lighting Concepts
    1. DMX–512
    2. DMX Protocols
    3. Fixture Modes
    4. Crossfade
    5. Bump
    6. Parameter Abilities
    7. Precedence (HTP and LTP)
    8. Tracking
  13. 3. Preparing for Programming
    1. Fixture Setup
    2. The Console
    3. Preparing the Patch
    4. Numbers Everywhere
    5. Groups
    6. Protecting Your Work
    7. Always Be Prepared
  14. 4. Basic Programming
    1. Understanding Your Fixtures
    2. Speed Channels
    3. Palettes
  15. 5. Intermediate Programming
    1. Mark Cues
    2. Block Cues
    3. Effects Generators
    4. Kickin’ It Old School
    5. Common Chases
  16. 6. Advanced Programming
    1. Visualization
    2. It’s Time for Timecode
    3. The Magic of MIDI
  17. 7. Programming Genres
    1. Structured and Corporate Theatre
    2. Concert Tours
    3. Television Events
    4. Music Festivals and On-Offs
    5. Architectural Installations
  18. 8. Troubleshooting
    1. Common Problems
    2. Data Problems
    3. Console Problems
    4. Fixture Problems
    5. Operator Error
    6. Emergency Preparedness
  19. 9. Programmer and Designer Relationships
    1. People Are People
    2. Types of LDs
    3. Troubled Waters
    4. Changing Tides
    5. Life Is Like a Box of Chocolates
  20. 10. Digital Lighting, the Future Is Here
    1. Content
    2. New Jobs
    3. Point of View
    4. Servers and Display Devices
    5. New Functionality And Terminology
    6. Programming Digital Lighting
    7. Enough Is Enough
    8. The Future Is Now
  21. 11. Words of Wisdom from Industry Professionals
    1. Adrian Ngieng, Programmer
    2. Arnold Serame, Designer and Programmer
    3. Benoit Richards, Designer and Programmer
    4. Bryan Hartley, Designer and Programmer
    5. Bud Horowitz, Designer and Programmer
    6. Butch Allen, Designer and Programmer
    7. Christian Choi, Programmer
    8. Dall Brown, Designer
    9. David Chance, Designer
    10. Demfis Fyssicopulos, Programmer
    11. Eric Kennedy, Programmer
    12. Esteban Lima, Designer
    13. Heath Marrinan, Designer and Programmer
    14. Henry M. Sume, Designer and Programmer
    15. Hillary Knox, Programmer
    16. Jim Lenahan, Designer
    17. John Broderick, Designer
    18. John Rayment, Designer
    19. Larry “Uncle Fester” Robbins, Designer and Programmer
    20. Laura Frank, Programmer
    21. Lawrence Upton, Designer
    22. Marsha Stern, Designer
    23. Mats Karlson, Programmer
    24. Michael Nevitt, Programmer
    25. Mike Falconer, Programmer
    26. Mitch Peebles, Programmer
    27. Patrick Dierson, Designer and Programmer
    28. Paul Pelletier, Programmer
    29. Richard Belliveau, Automated Lighting Inventor and Visionary
    30. Scott Riley, Programmer
    31. Shannon January, Designer and Programmer
    32. Steve Garner, Programmer
    33. Steve Irwin, Designer and Programmer
    34. Steve Lieberman, Designer and Programmer
    35. Steve Owens, Designer
    36. Susan Rose, Programmer
    37. Tim Grivas, Programmer
    38. Timothy F. Rogers, Programmer
    39. Vickie Claiborne, Programmer
  22. Appendix: Sydney 2000 Olympic Games Journal
    1. Brad Schiller’s Olympic Journal
  23. Glossary
  24. Index