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The Art of Digital Video, 4th Edition

Book Description

The industry "bible" is back and it's better than ever. The Art of Digital Video has served as the ultimate reference guide for those working with digital video for generations. Now this classic has been revised and re-written by international consultant and industry leader John Watkinson to include important technical updates on this ever-evolving topic.

The format has also been improved to include optional sections that provide additional information that you can choose to skip or investigate further, depending on your interests and comfort level with the subject. As the worlds of film, digital imaging, and computing have converged, this book has evolved to remain current and relevant, while still remaining the classic that experts in the field have trusted for years.

Table of Contents

  1. Front Cover
  2. Half Title
  3. Title Page
  4. Copyright
  5. Dedication
  6. Contents
  7. PREFACE TO FOURTH EDITION
  8. ACKNOWLEDGMENTS
  9. CHAPTER 1 Introducing Digital Video
    1. Television systems
    2. Video signals
    3. Digital video
    4. Standard and high-definition video
    5. Colour
    6. Convergence of video and information technology
    7. Basics: transmission, storage, and compression
    8. Time compression and packetising
    9. Synchronisation and time base correction
    10. Error correction and concealment
    11. Transmission
    12. Storage
    13. Video compression and MPEG
    14. Real time?
    15. Digital audio
    16. Digital cinema
    17. References
  10. CHAPTER 2 Optical and Video Principles
    1. Introduction
    2. What is light?
    3. Sources of light
    4. Optical principles
    5. Photometric units
    6. The human visual system
    7. The eye
    8. Motion portrayal and dynamic resolution
    9. Scanning
    10. ESSAY: Progressive or interlaced scan?
    11. Synchronising
    12. Bandwidth and definition
    13. Aperture effect
    14. Scanning formats for SD and HDTV
    15. Colour vision
    16. Colorimetry
    17. Colour difference signals
  11. CHAPTER 3 Digital Principles
    1. Introduction
    2. Digital processing
    3. Binary addition
    4. Gain control by multiplication
    5. The computer
    6. Interrupts
    7. Digital signal processors
    8. Time base correction
    9. Multiplexing principles
    10. Statistical multiplexing
    11. Digital faders and controls
    12. ESSAY: The Galois field
    13. Filters
    14. Transforms
    15. Convolution
    16. FIR and IIR filters
    17. FIR filters
    18. Sampling-rate conversion
    19. Transforms and duality
    20. The Fourier transform
    21. The discrete cosine transform (DCT)
    22. The wavelet transform
    23. References
  12. CHAPTER 4 Conversion
    1. Introduction to conversion
    2. Sampling and aliasing
    3. Reconstruction
    4. Filter design
    5. Two-dimensional sampling spectra
    6. Sampling clock jitter
    7. Quantizing
    8. Quantizing error
    9. Introduction to dither
    10. Requantizing and digital dither
    11. ESSAY: Dither techniques
    12. Basic digital-to-analog conversion
    13. Basic analog-to-digital conversion
    14. ESSAY: Oversampling
    15. Factors affecting convertor quality
    16. ESSAY: Digitizing component video
    17. Colour in the digital domain
    18. References
  13. CHAPTER 5 Digital Video Processing
    1. Introduction
    2. A simple digital vision mixer
    3. Blanking
    4. Keying
    5. Chroma keying
    6. Simple effects
    7. Planar digital video effects
    8. Address generation and interpolation
    9. Skew and rotation
    10. Perspective rotation
    11. Non-planar effects
    12. Controlling effects
    13. Graphics
    14. ESSAY: Converting between computer and video formats
    15. Graphic art/paint systems
    16. Linear and non-linear editing
    17. Online and offline editing
    18. Digital filmmaking
    19. The non-linear workstation
    20. Locating the edit point
    21. Performing the edit
    22. Applications of motion compensation
    23. ESSAY: Motion-estimation techniques
    24. Motion-compensated standards conversion
    25. Camera-shake compensation
    26. De-interlacing
    27. Noise reduction
    28. References
  14. CHAPTER 6 Video Compression and MPEG
    1. Introduction to compression
    2. What is MPEG?
    3. Spatial and temporal redundancy in MPEG
    4. I and P coding
    5. Coding applications
    6. Spatial compression
    7. Scanning and run-length/variable-length coding
    8. A bi-directional coder
    9. Slices
    10. An MPEG-2 coder
    11. The elementary stream
    12. An MPEG-2 decoder
    13. MPEG-4 and advanced video coding (AVC)
    14. Texture coding
    15. Advanced video coding
    16. Motion compensation (MC) in AVC
    17. An AVC codec
    18. Coding artifacts
    19. Processing MPEG-2 and concatenation
    20. References
  15. CHAPTER 7 Digital Audio in Video
    1. What is sound?
    2. Level and loudness
    3. Critical bands
    4. ESSAY: Stereo and surround sound
    5. Choice of sampling rate for audio
    6. Basic digital-to-analog conversion
    7. Basic analog-to-digital conversion
    8. Alternative convertors
    9. Oversampling and noise shaping
    10. One-bit convertors
    11. Operating levels in digital audio
    12. MPEG audio compression
    13. Dolby AC-3
    14. References
  16. CHAPTER 8 Digital Coding Principles
    1. Introduction
    2. Types of transmission channel
    3. Transmission lines
    4. Types of recording medium
    5. Magnetic recording
    6. Optical and magneto-optical disks
    7. Equalization and data separation
    8. Slicing and jitter rejection
    9. Channel coding
    10. Simple codes
    11. Group codes
    12. Randomizing and encryption
    13. ESSAY: Partial response
    14. Basic error correction
    15. Concealment by interpolation
    16. Block and convolutional codes
    17. Cyclic codes
    18. ESSAY: The Reed–Solomon codes
    19. References
  17. CHAPTER 9 Storage Technology
    1. Introduction
    2. Disk storage
    3. Magnetic disks
    4. Accessing the blocks
    5. Servo-surface disks
    6. The disk controller
    7. Defect handling
    8. Disk servers
    9. Optical disk principles
    10. Focus and tracking systems
    11. Structure of a DVD player
    12. Digital videotape
    13. The rotary head tape transport
    14. Digital video cassettes
    15. Digital VTR block diagram
    16. DV and DVCPRO
  18. CHAPTER 10 Communication Systems
    1. Introduction
    2. Production-related interfaces
    3. Serial digital video interfaces
    4. Synchronising
    5. SD-SDI
    6. HD-SDI
    7. Ancillary data
    8. SDTI
    9. ASI
    10. AES/EBU
    11. Telephone-based systems
    12. Digital television broadcasting
    13. MPEG packets and time stamps
    14. Program-specific information (PSI)
    15. Transport stream multiplexing
    16. Broadcast modulation techniques
    17. ESSAY: OFDM
    18. Error correction in digital television broadcasting
    19. DVB
    20. The DVB receiver
    21. ATSC
    22. Networks
    23. Network arbitration
    24. FireWire
    25. Broadband networks and ATM
    26. ATM AALs
    27. References
  19. INDEX