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The Arduino Inventor's Guide by Brian Huang, Derek Runberg

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8 Drawbot, The Robotic Artist

As an homage to the Logo turtle project, in this project we’re going to make a Drawbot: a robot that you can program to move and draw. Logo was a programming language created in the late 1960s by Daniel G. Bobrow, Wally Feurzeig, Seymour Papert, and Cynthia Solomon. It was later adapted to support a robot with a drawing pen called a turtle (see Figure 8-1).

FIGURE 8-1: An early version of a Logo turtle

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Turtles were connected to a computer to receive movement commands in the Logo language, such as fd 10 to drive forward 10 spaces. As the turtle moved, it drew with the attached pen. These Logo turtles were an early ...

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