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Technology Platform Innovations and Forthcoming Trends in Ubiquitous Learning

Book Description

It is hard to deny the ubiquity of web technologies used for educational tools; which have provided significant breakthroughs in learning environments. These innovations have contributed to the growing approach of computer-supported education. Technology Platform Innovations and Forthcoming Trends in Ubiquitous Learning overviews the opportunities provided by new technologies, applications, and research in the areas of ubiquitous learning and how those technologies can be successfully implemented. This publication is addressed to a wide audience of researchers, students, and educators interested in a better comprehension of learning process requirements that are mediate by an assorted set of technology innovations.

Table of Contents

  1. Cover
  2. Title Page
  3. Copyright Page
  4. Book Series
  5. Editorial Advisory Board and List of Reviewers
    1. Editorial Advisory Board
  6. Preface
  7. Section 1: Virtual and Augmented Reality Technologies Applied to U-Learning
    1. Chapter 1: Interactive Books in Augmented Reality for Mobile Devices
      1. ABSTRACT
      2. INTRODUCTION
      3. MOBILE LEARNING
      4. AUGMENTED REALITY
      5. EVOLUTION OF AUGMENTED REALITY DEVICES
      6. MULTIMEDIA INTERACTIVE BOOK WITH AUGMENTED REALITY TO LEARNING
      7. ESPECIFICATION, DEVELOPMENT AND AVAILABILITY OF AGERA
      8. NEEDS ASSESSMENT
      9. REQUIREMENTS SPECIFICATION
      10. INTERACTION DESIGN AND CONTENT ADDRESSED
      11. DEVELOPMENT AND TECHNOLOGIES
      12. TESTES OF AGERA WITH TEACHERS AND STUDENTS
      13. RESULTS OF EVALUATIONS WITH TEACHERS
      14. RESULTS OF EVALUATIONS WITH STUDENTS
      15. FUTURE RESEARCH DIRECTIONS
      16. CONCLUSION
    2. Chapter 2: ARIS
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. INTELLECTUAL CONTEXT
      5. SOCIAL CONTEXT
      6. TECHNOLOGICAL CONTEXT
      7. TERMINOLOGY
      8. THE SOFTWARE TOOL
      9. FEATURES
      10. OPEN PHILOSOPHY
      11. USER COMMUNITY
      12. AUDIENCE AND USES
      13. USER SUPPORT
      14. SOFTWARE DEVELOPMENT
      15. CASE STUDIES
      16. HISTORY IN OUR HANDS: ARIS AS A MIXED REALITY EDUCATIONAL PLATFORM
      17. MOBILE QUEST: ARIS AS A YOUTH-ACCESSIBLE GAME DESIGN TOOL
      18. UW MADISON FOLKLORE 100: ARIS AS A FIELD ETHNOGRAPHY TOOL
      19. FUTURE RESEARCH DIRECTIONS
      20. CONCLUSION
    3. Chapter 3: Avatars in E- and U-Learning
      1. ABSTRACT
      2. INTRODUCTION
      3. RESEARCH PROCESS
      4. AVATARS: USAGE AND EFFECTIVENESS
      5. CONCLUSION AND FUTURE RESEARCH DIRECTIONS
  8. Section 2: Mobile and Context-Aware Learning
    1. Chapter 4: Towards a Small-Scale Model for Ubiquitous Learning
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. THE LOCAL MODEL: LOCATION AND CONTEXT-AWARE LEARNING
      5. LEARNER PROFILES
      6. PERSONAL ASSISTANT AND LOCATION SYSTEM
      7. LEARNING OBJECTS
      8. TUTOR: FINDING LEARNING OPPORTUNITIES
      9. COMMUNICATION SYSTEM AND EVENTS
      10. EVALUATION SCENARIO
      11. FUNCTIONALITY TEST: ACCOMPANYING A LESSON
      12. USABILITY TEST: SURVEY
      13. FUTURE RESEARCH DIRECTIONS
      14. CONCLUSION
    2. Chapter 5: Building Mobile Social Presence for U-Learning
      1. ABSTRACT
      2. INTRODUCTION
      3. MOBILE SOCIAL PRESENCE
      4. A MODEL FOR MOBILE SOCIAL PRESENCE
      5. ENRICHING SOCIAL CONTEXT-AWARENESS
      6. MANAGING LOCATION-BASED COMMUNICATION
      7. PERSONALIZING MULTI-LAYERS INTERACTIVITY
      8. OPTIMIZING DIGITAL AND SOCIAL IDENTITIES
      9. PROJECT IDEAL MOBILE SOCIAL IDENTITIES
      10. SECURE SELF-AWARENESS MOBILE PRIVACY
      11. MOBILE APPS SELECTING GUIDELINES
      12. SAFETY
      13. FUTURE RESEARCH DIRECTIONS
      14. CONCLUSION
    3. Chapter 6: T-SCORM
      1. ABSTRACT
      2. INTRODUCTION
      3. INTERACTIVE DIGITAL AND DISTANCE EDUCATIONAL
      4. LEARNING OBJETCS
      5. EXTENSION PROPOSAL OF SCORM STANDARD
      6. CASE STUDY
      7. RECOMMENDING EDUCATIONAL VIDEOS FOR T-LEARNING ENVIRONMENT
      8. FUTURE RESEARCH DIRECTIONS
      9. CONCLUSION
    4. Chapter 7: Recommending Academic Papers for Learning Based on Information Filtering Applied to Mobile Environments
      1. ABSTRACT
      2. INTRODUCTION
      3. RECOMMENDER SYSTEMS AND LEARNING OBJECTS
      4. PROTOTYPE AND EXPERIMENTS
      5. EXPERIMENTS AND RESULTS
      6. FUTURE RESEARCH DIRECTIONS
      7. CONCLUSION
  9. Section 3: Context-Aware Learning Objects for U-Learning
    1. Chapter 8: Ubiquitous Technologies and the Emergence of New Learning Experiences
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. ISSUES, CONTROVERSIES, PROBLEMS
      5. SOLUTIONS AND RECOMMENDATIONS
      6. FUTURE RESEARCH TRENDS
      7. CONCLUSION
    2. Chapter 9: The Use of Ubiquitous Learning for Children with Down Syndrome
      1. ABSTRACT
      2. INTRODUCTION
      3. MOBILE AND UBIQUITOUS LEARNING, OR JUST LEARNING?
      4. A THEORETICAL FRAMEWORK FOR COMPUTER UBIQUITOUS LEARNIN
      5. UBIQUTOUS LEARNING AND COGNITION
      6. TOOLS FOR UBIQUTOUS LEARNING FOR INDIVIDUALS WITH DOWN SYNDROME AND OTHER SPECIAL NEEDS
      7. NUMBERS AND MATHEMATIC SKILLS
      8. MOBILE AND UBIQUITOUS LEARNING, OR JUST LEARNING: REVISITED
      9. CONCLUSION
    3. Chapter 10: CRS
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. OUTLINE OF THE APPROACH
      5. CATEGORIZING STUDENTS INTO BICLUSTERS
      6. DETERMINING THE PREFERENCES AND SKILLS OF A BICLUSTER
      7. DETERMINING A BICLUSTER FOR STUDENT
      8. RANKING AND RETURNING RECOMMENDED COURSES
      9. SYSTEM ARCHITECTURE
      10. EXPERIMENTAL RESULTS
      11. MEASURING THE DISTANCE BETWEEN THE LISTS RANKED BY THE STUDENTS AND THE LISTS RANKED BY CRS AND (VANCE, 2004; THAI-NGHE, 2010)
      12. MEASURING RECALL AND PRECISION OF CRS AND (VANCE, 2004; THAI-NGHE, 2010)
      13. MEASURING EXPLAIN COVERAGE OF CRS AND (WILSON, 2004; THAI-NGHE, 2010)
      14. SEARCH EFFICIENCY EVALUATION OF CRS AND (WILSON, 2004; THAI-NGHE, 2010)
      15. FUTURE RESEARCH DIRECTIONS
      16. CONCLUSION
    4. Chapter 11: Interactive Storytelling and Experiential Learning
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND: STORYTELLING, EXPERIENTIAL LEARNING & CASEWORX
      4. IMAGE ACQUISITION
      5. CHEAP DISTRIBUTION
      6. EVOLVING MEDIA CONSUMPTION PATTERNS
      7. INTERACTIVITY
      8. CONCLUSION
  10. Section 4: Use of Intelligent and Pedagogical Agents for Improving Collaboration in U-Learning
    1. Chapter 12: Accessibility in U-Learning
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. WEB ACCESSIBILITY: TECHNICAL AND LEGAL ASPECTS
      5. WEB ACCESSIBILITY INITIATIVE: WAI
      6. SEMANTIC WEB AND ONTOLOGIES
      7. TOOLS FOR AUTOMATION OF ACCESSIBILITY VALIDATION PROCESSES: A PROMISING VISION
      8. USAGE SCENARIO
      9. COMMUNITY OF INTELLIGENT AGENTS
      10. KNOWLEDGE BASES
      11. FUTURE RESEARCH DIRECTIONS
      12. CONCLUSION
    2. Chapter 13: Ubiquitous Multi-Agent Context-Aware System for Enhancing Teaching-Learning Processes Adapted to Student Profile
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. RELATED WORKS
      5. UBIQUITOUS MULTI-AGENT CONTEXT-AWARE MODEL PROPOSED
      6. SOLUTIONS BASED ON SYSTEM FUNCTIONALITIES
      7. FUTURE RESEARCH DIRECTIONS
      8. CONCLUSION
    3. Chapter 14: A Learning Object Recommendation System
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. SYSTEM ARCHITECTURE
      5. RESULTS AND ANALYSIS
      6. RELATED WORKS
      7. FUTURE RESEARCH DIRECTIONS
      8. CONCLUSION
    4. Chapter 15: U-Learning Pedagogical Management
      1. ABSTRACT
      2. INTRODUCTION
      3. INTERCONNECTIONS IN COLLABORATIVE WORK
      4. HYPERMEDIA, ONLINE SPACES AND KNOWLEDGE PRODUCTION: REAL POSSIBILITIES
      5. HUMAN-COMPUTER-HUMAN INTERACTION
      6. COGNITIVE PROCESSES AND HYPERMEDIA
      7. U-LEARNING PEDAGOGICAL MANAGEMENT IN PRACTICE
      8. SOLUTIONS AND RECOMMENDATIONS
      9. FUTURE RESEARCH DIRECTIONS
      10. CONCLUSION
  11. Compilation of References
  12. About the Contributors