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Technologies for Urban and Spatial Planning

Book Description

Technological advancements have changed that way we think of traditional urban and spatial planning. The inclusion of conventional elements with modern technologies is allowing this field to advance at a rapid pace. Technologies in Urban and Spatial Planning: Virtual Cities and Territories covers a multitude of newly developed hardware and software technology advancements in urban and spatial planning and architecture. This publication draws on the most current research and studies of field practitioners who offer solutions and recommendations for further growth, specifically in urban and spatial developments. Researchers, practitioners, and graduate students seeking to enhance their understanding of the latest advancements and theories will benefit greatly from this publication.

Table of Contents

  1. Cover
  2. Title Page
  3. Copyright Page
  4. Book Series
  5. Preface
    1. ABOUT “TECHNOLOGIES FOR URBAN AND SPATIAL PLANNING: VIRTUAL CITIES AND TERRITORIES”
    2. A GUIDE FOR THE READER: TECHNOLOGICAL IDEAS FOR CREATING VIRTUAL CITIES AND TERRITORIES
  6. Chapter 1: Deconstructing Smart Cities
    1. ABSTRACT
    2. THE CONTEXT
    3. THE ROUTINE FUNCTIONING OF CITIES: BIG DATA, REAL-TIME SENSING, AND INTEGRATED SYSTEMS
    4. PLANNING THE SMART CITY IN THE SHORT AND LONG TERM: FUTURE CITIES
    5. IS THERE A SCIENCE OF SMART CITIES?
    6. ACKNOWLEDGMENT
    7. REFERENCES
    8. KEY TERMS AND DEFINITIONS
  7. Chapter 2: The Use of ICT in Planning Practice
    1. ABSTRACT
    2. INTRODUCTION
    3. THE GAP, A CRITICAL ISSUE IN SPATIAL PLANNING
    4. THE THREE PILLARS OF THE GAP
    5. CONTRIBUTIONS TO BRIDGE THE GAP
    6. CONCLUSION
    7. ACKNOWLEDGMENT
    8. REFERENCES
    9. KEY TERMS AND DEFINITIONS
    10. ENDNOTES
  8. Chapter 3: Multi-Agent Systems for Urban Planning
    1. ABSTRACT
    2. INTRODUCTION
    3. BACKGROUND
    4. APPLICATIONS OF MULTI-AGENT SYSTEMS FOR URBAN PLANNING
    5. ACKNOWLEDGMENT
    6. REFERENCES
    7. KEY TERMS AND DEFINITIONS
  9. Chapter 4: DG-ABC
    1. ABSTRACT
    2. 1. INTRODUCTION
    3. 2. CONTEXT: THE USE OF CA, GA AND ABM IN URBAN MODELING
    4. 3. THE OVERVIEW OF THE MODEL
    5. 4. MODEL ENVIRONMENT
    6. 5. MODEL ACTORS
    7. 6. THE BEHAVIOURS OF AGENTS
    8. 7. INTEGRATION OF CA AND AGENTS
    9. 8. THE PILOT SIMULATION
    10. 9. CONCLUSION
    11. REFERENCES
    12. KEY TERMS AND DEFINITIONS
  10. Chapter 5: Smart Sensoring and Barrier Free Planning
    1. ABSTRACT
    2. INTRODUCTION
    3. BACKGROUND
    4. TECHNICAL APPROACHES TO MEASURE STRESS
    5. PSYCHO-PHYSIOLOGICAL MONITORING IN URBAN PLANNING
    6. RESULTS
    7. FUTURE RESEARCH DIRECTIONS
    8. CONCLUSION
    9. REFERENCES
    10. KEY TERMS AND DEFINITIONS
    11. ENDNOTES
  11. Chapter 6: The Use of Social Media for Urban Planning
    1. ABSTRACT
    2. INTRODUCTION
    3. BACKGROUND
    4. NEW CITY LANDSCAPE
    5. TECHNICAL ASPECTS AND DATAHANDLING
    6. THE DATA
    7. VISUALISATION
    8. THE FEATURES AND INTEPRETATION
    9. ETHICS: PUBLIC OR PRIVATE
    10. FUTURE RESEARCH DIRECTIONS
    11. CONCLUSION
    12. REFERENCES
    13. KEY TERMS AND DEFINITIONS
  12. Chapter 7: InViTo
    1. ABSTRACT
    2. INTRODUCTION
    3. BACKGROUND
    4. INTERACTIVE VISUALISATION: A METHODOLOGY IN PLANNING STUDIES
    5. FUTURE RESEARCH DIRECTIONS
    6. CONCLUSION
    7. REFERENCES
    8. KEY TERMS AND DEFINITIONS
  13. Chapter 8: Towards a Multifunctional Virtual City Model
    1. ABSTRACT
    2. INTRODUCTION
    3. BACKGROUND
    4. CASE STUDY: VIRTUAL NEWCASTLE GATESHEAD
    5. ASSOCIATED RESEARCH
    6. SOLUTIONS AND RECOMMENDATIONS
    7. FUTURE RESEARCH DIRECTIONS
    8. CONCLUSION
    9. ACKNOWLEDGMENT
    10. REFERENCES
    11. KEY TERMS AND DEFINITIONS
  14. Chapter 9: Urban Morphology and Energy Consumption
    1. ABSTRACT
    2. PART 1: ESSENTIAL CONCEPTS AND KNOWLEDGE
    3. PART 2: METHODOLOGY DESIGN AND IMPLEMENTATION
    4. ACKNOWLEDGMENT
    5. REFERENCES
    6. KEY TERMS AND DEFINITIONS
  15. Chapter 10: New Developments in Geographical Information Technology for Urban and Spatial Planning
    1. ABSTRACT
    2. 1. INTRODUCTION
    3. 2. MEASURING URBAN FORM
    4. 3. MODELLING 3D POINT CLOUDS
    5. 4. VISUALIZING URBAN DATA WITHIN AN (AUGMENTED) MIXED REALITY ENVIRONMENT THROUGH MOBILE DEVICES
    6. REFERENCES
    7. KEY TERMS AND DEFINITIONS
  16. Chapter 11: A 3D City Model as User Interface Connected to an Energy Model
    1. ABSTRACT
    2. INTRODUCTION
    3. OVERVIEW OF THE SYSTEM
    4. THE ENERGY SYSTEM
    5. THE 3D CITY MODEL AS USER INTERFACE
    6. REACTIONS FROM THE FIRST SHOW OFF
    7. LESSONS LEARNED
    8. CONCLUSION
    9. REFERENCES
    10. KEY TERMS AND DEFINITIONS
  17. Related References
  18. Compilation of References
  19. About the Contributors