Create funky, impressive applications using Swift
When Apple announced Swift at the WWDC, the iOS developer community became excited about the opportunities to improve the way in which they build iOS apps. Swift is a user-friendly language with a smooth learning curve; it is safe, robust, and flexible, and it introduces new ways to solve old problems.
Swift by Example is a fast-paced, practical guide that shows you how to develop iOS apps using Swift. Through the development of six different apps, you'll learn how to use either the right feature of the language or the right tool to solve a given problem.
By the end of the book you will be able to build well-designed apps, effectively use AutoLayout, and develop a video game.
What You Will Learn
Explore the features of Swift
Connect to a server and parse JSON data
Take advantage of CocoaPods to use third-party libraries
Utilize a clean and effective architecture to decrease complexity and speed up development
Work with the most useful parts of the iOS SDK
Build video games with SpriteKit and SceneKit
Develop apps from start to finish
Implement a weather app using fake data
Downloading the example code for this book. You can download the example code files for all Packt books you have purchased from your account at http://www.PacktPub.com. If you purchased this book elsewhere, you can visit http://www.PacktPub.com/support and register to have the files e-mailed directly to you.