4.3. Behavioral Patterns

Behavioral patterns influence how state and behavior flow through a system. By optimizing how state and behavior are transferred and modified, you can simplify, optimize, and increase the maintainability of an application.

The following Behavioral patterns are described:

  • Chain of Responsibility

  • Command

  • Interpreter

  • Iterator

  • Mediator

  • Memento

  • Observer

  • State

  • Strategy

  • Template Method

  • Visitor

Chain of Responsibility Pattern

The Chain of Responsibility pattern establishes a chain within a system, so that a message can either be handled at the level where it is first received, or be directed to an object that can handle it. Figure 4-13 illustrates the Chain of Responsibility pattern.

Figure 4-13. The Chain of Responsibility Pattern
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