Chapter 17. Developing User Interfaces with Swing

OBJECTIVES

This chapter helps you prepare for the exam by covering the following objectives:

Write an application program using Java technology. The application requires a graphical user interface that demonstrates good principles of design.

  • This chapter discusses the GUI aspects of building applications. The assignment and the questions on the subsequent exam stress Swing component uses and ideas. When you download the assignment, you will be given only a skeleton of a database. You are then responsible for designing and building a GUI for it (also a network part discussed in Chapter 18, “Writing Client-Server Applications Using java.net”) to meet the objectives for the assignment.

Before tackling ...

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