Chapter 5. Constructing a Mouth and Nose

Now you may be wondering why, five chapters into the book—almost halfway through—we're taking our first look at modeling. You need to model before you can animate, right? True, but if you don't know what your model needs to do, it's likely not going to be very good at it.

With the simple spline mouth in Chapter 1 ("Learning the Basics of Lip Sync") and Chapter 4 ("Visemes and Lip Sync Technique"), there was something that worked well with little effort: mixing different shapes together at once. They cooperated. You could have both the Wide or Narrow and Open at 100%, and the mouth didn't look too bizarre. Since we're not going to build a shape for every phoneme, but simply the elements to create the major ...

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