Chapter 10. Adding Menus and Buttons

An intuitive and functional Graphical User Interface (GUI) is an essential element of any high quality, polished computer game. It is important that the visual style of all such GUI elements be intuitive and in aesthetic harmony with the overall style and theme of the game. In this chapter, we will learn:

  • How to import and configure Actors that can be used as buttons in the menu screen
  • How to program the basic functionality of such buttons
  • How to create the overall look of the menu screen

Adding the scene and background

To create our menu screen, we will need to create a brand new scene, and then add a new background to this menu scene before we start adding our buttons. To do so perform the following steps:

  1. Go to ...

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