Chapter 10. Staffing Your Team

In This Chapter

  • Understanding the necessary roles on your application-development team

  • Considering why a great designer can improve your chance of success

  • Injecting some business sense into your coding process

  • Finding people with the skills you need to create or market your app

  • Understanding the trade-offs when you outsource necessary skills

Before you can start creating any iPhone application, you have to know that you have a team in place that can handle all of the various tasks. Many of those people on your team may be the same person, actually ... you! (Just don't have too many arguments with your teammates.) Or building a team will require gathering bids and conducting interviews — or applying a little finesse to requisition somebody's hours (or lots of somebody's hours) to work on this project.

Help is at hand: This chapter reviews the elements of why you need critical (and even a few not-so-critical) members on your team, and what to keep in mind as you go out and find the people necessary to pull off a world-class (and/or profitable) iPhone application. You get a look at the basic skills you need to have available full time, and then round out your team with specialized skills (such as legal or accounting) that could possibly be handled by part-time help. Finally, when you get to the stage when it's time to sell your application, you need people to go out and sell, sell, sell while you're busy making sure the next update is coming out.

Identifying ...

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