Chapter 6. The user interface of Windows Store applications

Be great in act, as you have been in thought.

William Shakespeare

With this chapter, you enter a section of the book that focuses on concrete examples and exercises of Windows 8 programming. You’ll see how to use specific components and functions of Microsoft Windows 8, and also explore a few techniques for producing code that not only “just works,” but is also easy to read and well structured. In this chapter, you’ll focus primarily on presentation—the user interface—and related aspects, such as visual components, input forms, pop-up windows, and the overall layout of the pages.

Important

Readability is an attribute of code that’s not just reserved for experts—it is, instead, an attitude ...

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