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Starling Game Development Essentials by Juwal Bose

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Chapter 1. Our Capture the Flag Game

Welcome to Starling deep dive, where we will focus on creating an interesting game using the excellent Starling framework. We will learn about the major aspects of a typical game including game states and game loops, which will eventually help us to create our own Starling-based game engine. We will be proceeding on the assumption that you already know the concepts of ActionScript 3 programming and have a basic knowledge of the Starling framework. If you are good in ActionScript 3 but have never tried Starling, this is the opportunity to get started. Starling opens up the possibility of deploying your ActionScript-based games onto the touch-based devices including Android and iOS with excellent performance. ...

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