Book description
Special Edition Using Macromedia Fireworks MX is the only book you'll need on Fireworks MX. This hands-on complete reference is packed with tutorials; you can go through the book from front to back or go straight to the information you need to complete a particular task. Jeffrey Bardzell, the co-founder of www.phireworx.com, demystifies the process of working in Fireworks MX. The user-friendly design and organization includes compelling art and shows you how to really take advantage of the many special effects and filters. Bardzell also packs the book with coverage of Dreamweaver, Flash, and Director integration. He covers usability and interface design in an extended section on building and exporting interactive page designs. He illustrates how to use Fireworks as part of an efficient collaborative workflow, with several chapters loaded with tips, strategies, and ideas on working efficiently with small and large teams.
Table of contents
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Special Edition Using Macromedia® Fireworks® MX
- About the Author
- Acknowledgments
- We Want to Hear from You!
- Foreword
- Introduction: Introducing Special Edition Using Macromedia Fireworks MX
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I. Fireworks Foundations
- 1. Getting to Know Fireworks
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2. The Fireworks Interface
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- Getting Familiar with the Fireworks Environment
- Working in the Document Window
- Using Tools
- Introducing the Property Inspector
- Getting to Know the Main Menu
- Using Panels
- Customizing the Workspace with Preferences
- Customizing Keyboard Shortcuts
- Fireworks At Work: Creating and Exporting a Simple Document
- 3. Setting Up, Modifying, and Navigating Fireworks Documents
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II. Creating Simple Graphics
- 4. Understanding Vector Objects, Layers, and Frames
- 5. Drawing Simple Vector Shapes
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6. Working with Text
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- Text: The Link Between Communication and Artistry
- Adding Text to Your Document
- Modifying Text Attributes
- Creating Simple Text Effects
- Attaching Text to Paths
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7. Working with Bitmaps
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- The Benefits of Working with Bitmaps
- Working in Bitmap Mode
- Selecting Pixels
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Painting and Modifying Pixels with Bitmap Tools
- Creating an Empty Bitmap Layer
- Painting Regions with the Paint Bucket Tool
- Freehand Painting with the Pencil Tool
- Freehand Painting with the Brush Tool
- Replicating Pixel Regions with the Rubber Stamp Tool
- Using the Eraser Tool
- Creating Bitmap Drawings with Vector Tools
- Touching Up with the Blur and Sharpen Tools
- Modifying Tone with Dodge and Burn
- Modifying Pixels with Filters
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III. Building Professional Graphics
- 8. Working with Color
- 9. Scanners, Digital Cameras, and Color Correction
- 10. Working with Photoshop 7
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11. Applying Strokes
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- Understanding the Artistic Possibilities with Fireworks Strokes
- Understanding Stroke Basics
- Mastering Stroke Attributes
- Controlling Stroke Pressure
- Creating Custom Strokes
- Fireworks At Work: Applying Strokes to Text
- 12. Applying Fills and Gradients
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13. Applying Live Effects
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- Introducing Live Effects
- Introducing Live Effect Categories
- Managing Live Effects
- Fireworks At Work: Creating and Saving a Custom Button Effect
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IV. Fireworks Artistry and Special Effects
- 14. Building Complex Paths and Transforming Objects
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15. Using Masks and Blending Layers
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- Creating Object and Pixel Interaction Between Objects
- Working with Opacity
- Working with Masks
- Using Blend Modes
- Fireworks At Work: Create a Composition Using Masks and Blend Modes
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V. Streamlining Your Collaborative Workflow
- 16. Using Styles
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17. Working with the Library
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- Introducing the Library, Symbols, and Instances
- Fitting the Library into the Project Workflow
- Working with Symbols
- Working with Symbol Libraries
- Nesting Buttons: Creating an Animated Over State
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18. Working with URLs
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- Managing URLs as Assets
- Managing URLs in Fireworks
- Understanding URLs in Fireworks
- Introducing the URL Panel
- Working with the Active URL Library
- Managing URL Libraries by Project
- Troubleshooting
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VI. Creating Animation and Interactivity
- 19. Building Animations
- 20. Understanding Hotspots and Slices
- 21. Using Fireworks Behaviors
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VII. Optimizing and Exporting Graphics
- 22. Optimizing Simple Graphics
- 23. Advanced Optimization Issues
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24. Integrating Fireworks Graphics with Flash and Director
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- Designing Assets for Use in Multimedia Software
- Designing for Export to Flash
- Using Launch and Edit to Update Fireworks Graphics
- Working with Flash Graphics in Fireworks
- Designing for Export to Director
- Working with Fireworks Graphics in Director
- Fireworks At Work: Building Functioning Flash Buttons with Fireworks Graphics
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VIII. Exporting Functioning Web Pages
- 25. Exporting Fireworks HTML
- 26. Fireworks–Dreamweaver Integration
- 27. Designing Usable Interfaces: Strategies for Whole Page Design
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28. Exporting Fireworks PNGs: Beyond the Basics
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- Integrating Whole Page Designs with HTML
- Exporting Whole Page Designs
- Exporting for DHTML Interactions
- Fireworks At Work: Creating a DHTML Interaction with Fireworks and Dreamweaver
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IX. Automating and Extending Fireworks
- 29. Boosting Productivity with Fireworks Automation Tools
- 30. Creating Commands with the History Panel
- 31. Writing Commands from Scratch
- X. Appendixes
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Color Inserts
Product information
- Title: Special Edition Using Macromedia Fireworks MX
- Author(s):
- Release date: October 2002
- Publisher(s): Que
- ISBN: 9780789738875
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