The COM+ Transaction Programming Model

One of the greatest things about the COM+ transaction programming model is that most things are automatic, and those that aren’t are quite easy to code. Once again, COM+ comes through with a very complex set of services in an easy-to-use package; however, certain rules remain invariant no matter how easy the programming task becomes. In fact, it’s very easy to build a really bad COM+ component. In light of this fact, take a hard look at design issues as you work your way through the programming features and the design-specific section at the end of the chapter.

The basic design premise to consider when designing your components is that transactions are expensive. Avoid them if you can. If you can’t avoid ...

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