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Sound Person's Guide to Video

Book Description

An essential guide to all aspects of video technology for sound technicians wishing to broaden their knowledge. It explains in a highly readable and engaging way, the key technologies and issues, as well as the terms, acronyms and definitions. Although intended for the sound professional, this book will also appeal to anyone involved in working with video.

Everything is covered: from how television and video cameras work to digital video recording, electronic news gathering, nonlinear editing, video effects as well as telecine, widescreen technology and the home cinema. The book also takes a look at the impact of digital technology on production methods and examines the technology and rationale behind digital television, High Definition Television, and DVD. It concludes with the use of video in multimedia and the internet.

Based on a series of popular articles in Audio Media magazine, this a vital introductory work for students and professionals wishing to broaden their knowledge of video.






Table of Contents

  1. Cover
  2. Half Title
  3. Title Page
  4. Copyright
  5. Contents
  6. Foreword
  7. 1. The origins of television and video
    1. In the beginning
    2. Scanning
    3. The coming of colour
    4. A new standard
    5. Video
  8. 2. The magic of television
    1. Colour television
  9. 3. Video recording – the impossible dream
    1. Early developments
    2. Helical scan
    3. U-Matic
    4. Domestic video formats
  10. 4. The electronic eye
    1. Part 1 Camera basics
      1. Tube cameras
      2. Charge-coupled devices
      3. The colour camera
    2. Part 2 The modern camera
      1. Hyper HAD
      2. Into digits
      3. Master Set-up Unit
  11. 5. ENG and Betacam SP
    1. Betacam
    2. Compressed time division multiplexed system
    3. Audio in Betacam
    4. The future
  12. 6. Digital video
    1. D1
    2. D1 error protection
    3. D2
    4. D3 and D5
    5. Why so many formats?
    6. DV and DVCPRO
      1. Small is beautiful
      2. Nuts and bolts
      3. DVCPRO
      4. Digital cinematography
      5. Step up from SP
      6. Compression
      7. Yet another format?
      8. The kit
      9. The accessories
  13. 7. Standards conversion
    1. Three problems
    2. Sampling
    3. Composite video
    4. Interpolation
    5. Motion compensation
    6. Comparing standards converters
  14. 8. The video monitor
    1. Sync and scan
    2. Antenna to CRT
    3. Display technology
    4. The shadow mask
    5. Progressive scan
    6. Flat panel displays
    7. LCD
    8. Plasma displays
    9. Future technologies
  15. 9. Home cinema
    1. The vision
    2. Audio
    3. Virtual Surround
  16. 10. Nonlinear editing
    1. Offline/online
    2. Timeline
    3. Integration
  17. 11. JPEG and MPEG2 image compression
    1. JPEG
    2. Discrete cosine function
    3. Entropy coding
    4. Results
    5. JPEG for moving pictures
    6. MPEG2
    7. Syntax and semantics
    8. Spatial and temporal compression
    9. Motion estimation prediction
    10. Profiles and levels
    11. Applications
  18. 12. Digital television
    1. Digital television in the UK
      1. Digital video
      2. Broadcasting
      3. Possibilities
      4. On demand
      5. The consumer angle
      6. Widescreen
      7. Conclusion
    2. Digital television in the USA
      1. Technical issues
  19. 13. Film
    1. A brief history of film
    2. Meanwhile in France …
    3. The coming of sound
    4. Widescreen
    5. Sideways look
    6. Colour
    7. 3D
    8. Why film will prosper
  20. 14. Film stock, film laboratories
    1. Formats
    2. Types
    3. Intermediate and print film
    4. Laboratories
    5. Rushes
    6. Printing
    7. Editing and regrading
    8. Release print
  21. 15. Cinema technology
    1. Lamphouse
    2. Reels and platters
    3. Lenses
    4. Sound head
    5. Cinema systems
  22. 16. IMAX
    1. The camera
    2. Projection
    3. The IMAX cinema
    4. Post-production
  23. 17. Telecine
    1. Film feats
    2. Technology
    3. Cathode ray tube
    4. Scanning
    5. Digital processing
    6. High resolution
  24. 18. Pulldown
    1. 29.97
    2. PAL pulldown
    3. So what should you do?
    4. A new frame rate?
  25. 19. Lighting technology
    1. Film and video lighting
    2. Lamps glow, bulbs grow
    3. HMI
    4. Broads, Blondes and Redheads
    5. Moving light, changing colour – performance lighting
    6. To boldly gobo
  26. 20. The art of bluescreen
    1. Rotoscoping
    2. Ultimatte
    3. Motion control
  27. Appendix 1: The science of colour
    1. Light
    2. The eye
    3. Subtractive colour mixing
    4. Additive colour mixing
    5. Colour triangle
    6. Colour temperature
  28. Appendix 2: Timecode: the link between sight and sound
    1. The nature of timecode
    2. Types of timecode
    3. Timecode generation
    4. Sound and picture, working together
      1. Finger sync
      2. Code-only master
      3. ‘Real’ instruments
      4. CTL and direction
    5. Synchronizer systems
      1. System extras
      2. Jam on it
      3. Synchronizers
      4. Synchronization terminology
  29. Appendix 3: Audio in video editing
    1. The editing process
    2. The end of offline?
  30. Index