Acknowledgments

The information in this book came from several sources. Most of it came from reverse engineering the software to figure out what certain functions actually did, but there are several individuals whom I must credit for either specific or general information that got me on the right track. Mark Matthews of Essential Design in Boston, MA is an Industrial Design professional who acted as my technical editor for this book. Mark kept me in touch with the ID side of issues, and offered several ideas that I added to the book. Mark Biasotti of SolidWorks certainly deserves much credit as well. He was able to arrange conversations with developers to try to get a better understanding of what was actually going on behind the scenes. Other individuals who contributed ideas or encouragement include Ricky Jordan, John "Muggs" Ferguson, Kim Hardy, Stan Kujawski, and the guys from Spark Engineering. I would be remiss if I didn't also list materials provided to the general SolidWorks user community by people like Mike Wilson, Keith Pedersen, and Ed Eaton; they have made contributions to the SolidWorks surfacing topic long before this book became available.

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