O'Reilly logo

Software Test Attacks to Break Mobile and Embedded Devices by Jon Duncan Hagar

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Appendix F: UI/GUI and Game Evaluation Checklist

This appendix moves more into the concepts of usability, which is a wide and complex topic. I will treat it lightly here, but added research may be needed [1–5]. As a start in usability, you will need to consider the following general factors, which are expanded on in the checklist:

  • The user (age, ability, disability, language/culture, experience, and others)
  • The app (what is it and what does it do)
  • The project context (cost, schedule, risk, and others)
  • The mobile or embedded device (physical features such as screen, connectivity, central processing unit [CPU], memory, and others mentioned in the attacks of this book)
  • The environment the device will be used in (factory, weather, sea, air, space, ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required