Dambuilder

This is a design for a game that has never quite been finished. The idea is to use the default Drag cursor to drag the dam walls around. Try and make the falling flow of the polygons as slow as you can without actually stopping the flow. You can use the Replicate cursor (the = sign) to make extra walls, and you can use the Pin cursor to remove them. Note that you can flip through different cursor types by using the mouse wheel. To work as a game, Dambuilder would need a clear goal and a mechanism for having advances and setbacks.

Most programmers instead use Dambuilder for a starting point for an adventure game. Typically they turn the gravity off, and arrange the walls in a more maze-like pattern. The player can then be hunting certain ...

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