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SOA Patterns by Arnon Rotem-Gal-Oz

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Chapter 5. Message exchange patterns

 

In this chapter
  • Interaction between services and consumers
  • Correlated messages
  • Event’s time to live

 

Chapters 2 and 3 looked at patterns that can help you build services and their interfaces, like Edge Component and Service Instance. Chapter 4 covered ways of protecting and monitoring your services. Chapter 5 is the first of three that covers the different aspects of service interactions. After all, getting services to interact and enable business processes was the reason for using SOA to begin with.

As figure 5.1 illustrates, this chapter’s focus is on the interaction of services with their “customers”—the service consumers. A service consumer is any component or piece of code that interacts with ...

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