Preface: how we got together to write this book

Books come about in odd ways. This one resulted from serendipity.

Several years ago, Bill Buxton decided to aggressively advocate design as fundamental to how companies should develop software for people to use. The problem, he realized, is that most interaction designers (and their managers as well) are not trained as designers. His solution was to write a book Sketching the User Experience, where he advocated sketching as a simple way for people to start thinking about the design process. He then pressed this message to academics and practitioners through an aggressive speaking tour, and by influencing Microsoft staff via his job as Principle Researcher at Microsoft Research.

Somewhat at the ...

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