Part 3. Completing the experience

In Silverlight, developers are often exposed to tasks that used to be delegated solely to design staff. Graphics, animation, behaviors, styles, and templates are all the domain of the designer and integrator but are crucial for the developer to understand in order to work effectively with them. We'll even take a look at creating your own controls that build upon the templating system.

Additionally, media features are often an additional component of larger applications. In these chapters you'll learn how to integrate the various types of video and audio media as well as work directly with bitmap-based images.

We'll wrap up this part, and the book as a whole, with a discussion about an often overlooked part of our ...

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