Chapter 22. Animation and behaviors

Believe it or not, there once was a time when I had to cower in my cube at a client site, trying to make sure no one saw me designing icons in a graphics program, or hand-coding subtle timer-based animation for an application UI. Working with those things was looked upon as "not real work." At the same time, the clients expected icons and application UI to magically appear as though someone just pressed the "Make it Awesome" button on an IDE.

Gladly, for most companies, those days are gone. The value of good graphics, good UX, and for the most part, good animation have become ...

Get Silverlight 4 in Action now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.